RoboZZle Wiki

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Active

  • Improved behavior of the client when offline
  • Better forums:
    • Delete and/or edit comments
    • Add one-way "friends" and see their comments in one place
    • Mark a comment as a reply to another comment. Direct and indirect replies to your comments show up in your "inbox".
    • Send private messages, which also show up in the inbox
  • Call stack shown when stepping through a RoboZZle program
  • Support for OpenID accounts
  • A minimal javascript-based client
  • "Instant" mode that instantly shows you the final state of the puzzle (solved, robot died, or step limit reached)
  • Increased step limit (currently 1,000 steps)
  • More detailed personalization of user profiles
  • Temporarily suspend the of the command limit on demand
  • Automatically check for puzzles with naive solutions (http://robozzle.com/forums/thread.aspx?id=175)
  • A counter that shows the current solution length. This is useful if you are optimizing a solution for minimum length.
  • Statistics and / or a histogram for solution lengths.
  • An option to unlock and "view" all solutions (current and future) to the current puzzle. This is as a learning aid, to discover advanced techniques. The cost is that the user is disqualified from ever getting credit for solving that puzzle.
  • Ability to save puzzles to play off-line (so I can play RoboZZle on long flights).
  • Alternate method to enter commands using a single context menu. Right clicking on a cell will bring up a grid showing the commands horizontal, and the conditional statements (i.e. square colors) vertically. E.g. something like:
    ^ < > F1 F2
    ^ < > F1 F2
    ^ < > F1 F2
    ^ < > F1 F2
By default the blank gray element is selected.
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Implemented

  • Implemented 03-15-2009: A keyboard interface
  • Some personalization of user profiles
  • Keyboard shortcuts: Delete, Backspace, and Esc clear the current command in the game mode
  • Implemented 03-31-2009: The puzzle stats page shows a thumbnail of the puzzle.
  • Implemented 04-03-2009: Save the state of a puzzle / program into a text file

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