EditActive
- Improved behavior of the client when offline
- Better forums:
- Delete and/or edit comments
- Add one-way "friends" and see their comments in one place
- Mark a comment as a reply to another comment. Direct and indirect replies to your comments show up in your "inbox".
- Send private messages, which also show up in the inbox
- Call stack shown when stepping through a RoboZZle program
- Support for OpenID accounts
- A minimal javascript-based client
- "Instant" mode that instantly shows you the final state of the puzzle (solved, robot died, or step limit reached)
- Increased step limit (currently 1,000 steps)
- More detailed personalization of user profiles
- Temporarily suspend the of the command limit on demand
- Automatically check for puzzles with naive solutions (http://robozzle.com/forums/thread.aspx?id=175)
- A counter that shows the current solution length. This is useful if you are optimizing a solution for minimum length.
- Statistics and / or a histogram for solution lengths.
- An option to unlock and "view" all solutions (current and future) to the current puzzle. This is as a learning aid, to discover advanced techniques. The cost is that the user is disqualified from ever getting credit for solving that puzzle.
- Ability to save puzzles to play off-line (so I can play RoboZZle on long flights).
- Alternate method to enter commands using a single context menu. Right clicking on a cell will bring up a grid showing the commands horizontal, and the conditional statements (i.e. square colors) vertically. E.g. something like:
| • | • | • | | ^ | < | > | F1 | F2 |
| • | • | • | | ^ | < | > | F1 | F2 |
| • | • | • | | ^ | < | > | F1 | F2 |
| • | • | • | | ^ | < | > | F1 | F2 |
By default the blank gray element is selected.
EditImplemented
- Implemented 03-15-2009: A keyboard interface
- Some personalization of user profiles
- Keyboard shortcuts: Delete, Backspace, and Esc clear the current command in the game mode
- Implemented 03-31-2009: The puzzle stats page shows a thumbnail of the puzzle.
- Implemented 04-03-2009: Save the state of a puzzle / program into a text file